Yesterday, after 2 months of work, I released the Drawing Grounds. I was not sure exactly what would happen, seeing as most of my testing/developing was done offline while at my cottage. But sure enough, things worked out way better than expected!
Within a few hours of launch, games were coming in extremely fast. By the end of the day, several people already had 50+ game invites. Way more then I was expecting. At the time of this post, the stats read:
935 Drawings in the portal
10,500 Games created
3,720 Users
Absolutely amazing.Thank you to all of those who are playing and drawing, I am truly amazed with the quantity, quality, and cocks that have come from you all.
Shout-out to Mike for his help with the API and the bugs that came with it ;)
If you haven't played the Drawing Grounds yet, go play it now.
Art by LuxiotheEchidna
Emrox
There should be a difficulty curve, like less words to choose from as you rack up the points. I really love this game though. Is there a chance of more multiplayer NG games in the future?
Mattster
I don't really want to limit people from the chance to be creative. But something I intend to do is log what words they have drawn, so that way they won't be drawing the same things over and over again without having some variety in-between.
As for more multiplayer NG games. I'd say yes. I hope to improve on this game for a while, and then hopefully start on something new! :D